Galway Film Centre (GFC) and Galway 2020, in association with Screen Talent Europe presents the third video in our Virtual Production series titled Virtual Cameras.
This seminar will cover how to bring your live camera feed into your Unreal 4 project. That includes the hardware setup, how to connect your camera to your Aja Kona Card, using a HTC Vive Tracker to track your camera, how to find your camera lens’s entrance pupil, and what the best blueprints are for the job.
Next Thursday May 27th we’ll be releasing our video taking a closer look at how to get the most out of your green screen set up, what techniques we’ve been using, and what the best way is to get it working in Unreal Engine 4. Once this is setup you will have all the components you need for a functioning project for Virtual Production within UE4. Then it’s all about polish and more importantly – experimenting!
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Galway Stories: Through a 2020 lens is presented by Galway Film Centre and Galway 2020 in association with Screen Talent Europe and with the support of Moetion Films, GMIT, and Epic Games.